Modular Saloon for a university project. All assets were modeled in Blender and textured in Substance Painter. The main wood planks texture was made in Substance Designer to make it tileable. I also created some decals to make the building more interesting. In this project, I mainly focused on the building and props around it, and to show how it would look in the finished scene I put it inside a Rural Australia environment made by Andrew Svanberg Hamilton. The main inspiration for me was Red Dead Redemption 2 and real-life western buildings.